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Monday, November 17, 2003
[21:03:27] * MrSpock changes topic to 'PM your questions to Prince_Valiant please!'
[21:03:40] ok. lets start
[21:03:48] welcome to the new admin table.
[21:03:56] send Questions to PV
[21:04:04] we will be here once a week to answer your questions.
[21:04:17] * Eater (~Permafros@pool-151-205-127-189.char.east.verizon.net) has joined #table
[21:04:30] so it's for you. the players.
[21:04:45] btw: does some1 correct my spelling error when posting this?
[21:04:55] no
[21:04:57] I will.
[21:05:01] when u screw up everyone will know
[21:05:13] ok. whats most important is probably infos about next game
[21:05:19] so here it comes:
[21:05:45] current game will end as planned. the exact date and time can be seen on the game play screen
[21:05:49] it's next sunday, right?
[21:06:04] two weeks
[21:06:15] next sunday
[21:06:15] 11/23/2003
[21:06:15] nariis
[21:06:15] no, one week.
[21:06:15] next sunday
[21:06:16] 1 week
[21:06:28] I was staring at the wrong week on the calendar.
[21:06:30] 7 days 2 hours
[21:06:36] so how the will next game look like?
[21:06:39] different.
[21:06:45] thats all i can say for now.
[21:07:02] we ofc will take your requests in consideration
[21:07:12] * Tom (~Mimuetz@pD9520539.dip.t-dialin.net) has joined #Table
[21:07:19] mainly we focus on more planets to get back planet building.
[21:07:48] * Candarius (Candarius@h24-69-53-215.gv.shawcable.net) has joined #table
[21:07:48] there will not be amazing new features, BUT azool and i worked our but off to fix bugs
[21:07:51] several of them are gone
[21:07:57] interest on bounty is gone
[21:08:06] * Azool points out that they were mostly Spock's bugs
[21:08:11] first, they worked their butts off to write bugs:)
[21:08:24] other small annoying things
[21:08:31] such as Blum
[21:08:39] lol
[21:08:51] you can read full log when game is online by clicking on the small number in the credits
[21:09:02] hey, I am a big annoying thing
[21:09:31] so what else are we doing with our time?
[21:09:45] let me tell you that i'm currently working of a total new version of smr
[21:09:54] the graphics will change
[21:09:57] its cool
[21:10:03] all admins love the new design, right?
[21:10:09] its cooler then cool
[21:10:11] oh yeah
[21:10:12] yeah its AMAZING
[21:10:12] yes
[21:10:14] yes
[21:10:17] yeah
[21:10:59] it will focus on speed, already by now there are speed advantages over current game
[21:11:27] we will not release more infos for now. just show up on next admin table and you will know more!
[21:11:35] so who else has something to say?
[21:11:47] I have a reminder
[21:12:27] If you have a problem with something that happens in chat, screamin about it on the webboard or any other place will have no positive results
[21:12:34] you need to talk to me
[21:12:42] in chat or at chat@smrealms.de
[21:12:55] * Rosenkreuz_letsPLAY (~APKing@dns90-110.cbu.edu) Quit (Oh tin of pink meat / Must we enclue you firmly? / You are not Noah.)
[21:13:01] * Rosenkreuz_letsPLAY (~APKing@dns90-110.cbu.edu) has joined #table
[21:13:49] -> [Roach] PING
[21:13:50] [Roach PING]
[21:13:52] [Roach PING reply]: 3secs
[21:14:03] anyone else?
[21:14:05] ummm yeah...http://www.omgn.com/topgames/vote.php
[21:14:07] go vote
[21:14:19] and do it 2 times a day
[21:14:34] You can only vote once a month Blum
[21:14:45] It logs your IP.
[21:14:48] Vote on any of the other sites we give you too
[21:15:01] yeah, and vote for smr, not other games
[21:15:22] people on dialup can vote more than once a month
[21:15:51] only if their IP changes. Mine doesn'
[21:15:51] t
[21:16:28] lol anyway
[21:16:29] lets get started
[21:16:36] any other admin?
[21:17:19] no.
[21:17:19] ok nqe
[21:17:19] nqp ofc
[21:17:19] with mouse and meathead leaving the admin team and some others seemingly inactive, will you guys try to pick up more?
[21:17:29] me
[21:17:46] actually all remaining admins are active, very active
[21:17:52] except for dudeman whos MIA
[21:18:38] it depends on the work we have todo. we may ask guys to step in but as usuall: don't call us, we call you.
[21:18:41] -Vladdy- @#table actually I think you guys should unban meathead, he cheated but let him be banned for the rest of this game and let him back next game
[21:19:26] yeah, admin positions, just like government positions in RL, don't get announced
[21:19:26] other opinions?
[21:19:52] if we find we need more we will talk about it....if we want applications we will ask
[21:20:30] nqp
[21:20:40] just wanting to know the speed for next game, and the topic Alucard brought up, the speed of the top racials. Only other thing I would like to know is about the CPL issue, with the experience shown to stem SMC.
[21:21:17] * Hypno (~trillian@adsl-64-169-233-221.dsl.sndg02.pacbell.net) has joined #Table
[21:21:35] currently we changed top racial speed in beta
[21:21:38] it will be tested
[21:21:55] ummm CPL issue is a hard one
[21:22:00] these changes are already in beta. so the rest is up to the beta testers
[21:22:15] there are ways around that fix...such as alliance roster and such
[21:22:47] if it were to be implemented it would probably be that the last 2-3 digits of exp are totally removed (they are actually there but NEVER displayed)
[21:23:05] but as of now im not sure what we are gonna do with that one
[21:23:21] is that really such a problem? i mean who got always an uptodate smc?
[21:23:51] all big alliances?
[21:24:15] ports don't change a whole lot
[21:24:22] really? i tjought smc is more a pain in the ass with keeping uptodate
[21:24:55] it's not that hard
[21:25:17] what else can we offer? round the xp on cpl so it always shows the rounded value to the next 100
[21:25:21] admins can talk more about that one after the table and then we can answer it next week
[21:25:39] agreed
[21:25:41] nqp
[21:25:55] > will the interest on planets still be the same? the whole setup i mean with bonding for 48 hours?
[21:26:05] short, yes
[21:26:23] maybe we could increase the time?
[21:26:31] long? whats wrong with that? it was meant to add a little twist to game
[21:26:40] 3 days?
[21:26:53] are there problems here i don'T see?
[21:27:25] I see no problems
[21:27:30] keep in mind when asking questions that we don't play the game...so new features we implement are not tested personally by us
[21:27:45] can the guy who answer the gestion step forward? pv maybe a temp +v
[21:27:50] who asked* ofc
[21:28:38] PV?
[21:28:42] * Blum slaps trout around a bit with a small Prince_Valiant
[21:28:47] and will the bigger warbirds (for PB'ing) have lower turns like suggested on the webboard, or what will be done with these suggestions?
[21:28:54] sorry gf on the phone
[21:29:16] that one has already been answered
[21:29:34] again, yes they will have
[21:29:35] it's being testes
[21:29:35] PV who asked the last one
[21:29:40] tested*
[21:29:40] i think neoedemus asked the question
[21:29:48] being testes....what does Blum have on his mind
[21:30:13] lol
[21:30:25] * Azool sets mode: +o NeoDemus
[21:30:39] can you clearify the question a little
[21:31:22] * MrSpock sets mode: +v NeoDemus
[21:31:24] ummm well then...
[21:31:26] * MrSpock sets mode: -o NeoDemus
[21:31:42] we will go on I guess
[21:31:42] Neodemus !
[21:31:42] I just wanted to ask if it will still be the same, because I liked the feature but heard some complains about them
[21:31:46] about the interest
[21:31:50] what kind of complains?
[21:31:50] what were the complaints?
[21:32:01] i'm always faster and smarter
[21:32:05] there is a thread on webboard about it
[21:32:13] * Prince_Valiant thinks neo said the magic word
[21:32:20] can some1 give us a summary here?
[21:32:21] what were the complaints?
[21:32:21] what kind of complains?
[21:32:24] im faster
[21:32:33] well, we didn't bother getting planets because it did cost us a whole lot more then the interest would give us
[21:32:43] Spock came up first on my screen.
[21:32:49] bah
[21:32:55] people are whining that big alliances still can get interest while small alliances can't
[21:33:04] NeoDemus: i think you get 6% per day at max?
[21:33:53] yeah but there's a big risk in maintaining those planets if you're not HUGE as an alliance, with that i mean 30 active members...
[21:33:53] why shouldn't small alliance not be able to get a planet?
[21:34:00] I don't know
[21:34:11] and to bond like 100 million on a planet for 2 days is a big risk
[21:34:19] then merge with someone else. afterall this is supposed to be a teamplay.
[21:34:20] that's why I said "whining" and not "complaining"
[21:34:39] right
[21:34:40] we already tried that
[21:34:48] with the rebellion
[21:35:01] ·Vladdy· but will we get higher game speeds then 1
[21:35:02] ·Vladdy· err well I want to ask spock something hmm
[21:35:02] ·Vladdy· about the discussion of that smc
[21:35:02] •Prince_Valiant• ok
[21:35:02] ·Vladdy· how should I do that?
[21:35:02] •Prince_Valiant• ask him
[21:35:02] ·Vladdy· I wish I could join the conversation :s
[21:35:02] ·Vladdy· yeah question
[21:35:03] ·Vladdy· will they do something to make the planets stronger?
[21:35:05] ·Vladdy· right now every planet gets busted every now and then
[21:35:07] ·Vladdy· it is impossible to keep a planet as a small alliance
[21:35:09] ·Vladdy· only big alliances with lots of warbirds to defend acn
[21:35:21] sorry along the same lines
[21:36:09] if we give the smaller alliances more advantages the bigger will whine.
[21:36:09] As of now
[21:36:24] any1 with a good suggestion for a solution?
[21:36:24] as I've said multiple times, you don't need a large force to defend a planet
[21:36:24] Planet bonds will remain in the next game
[21:36:40] * Berserkir (~mail@d66-183-100-99.bchsia.telus.net) Quit (Quit: K-Lined)
[21:37:06] it was more simple for big guys to get interest from banks.
[21:37:11] than planets
[21:37:21] so we think this is a small step to help each player
[21:37:27] * nix (asdg@dialup84-93.utvinternet.net) Quit (Read error: Connection reset by peer)
[21:37:33] give us proof and we will consider it.
[21:37:36] for now: nqp
[21:37:39] * Berserkir (~mail@d66-183-100-99.bchsia.telus.net) has joined #table
[21:37:41] port upgrades they seem impossible to reach maybe get rid of them
[21:37:41] * nix`` (asdg@dialup84-93.utvinternet.net) has joined #table
[21:38:15] well
[21:38:25] if you trade enough you can easily upgrade a port in a week
[21:38:41] im not sure of exact numbers but I know they are acheiveable
[21:39:06] and you don't want all ports to be lvl. 9 ports after half the game
[21:39:12] that would destroy all comp-lux routes
[21:39:29] not all, only the most used ones
[21:39:45] blum: so you agree on that?
[21:40:05] btw: i think the exact numbers are 10mill in cash per level
[21:40:12] I think ports should be possible to upgrade if you really want to
[21:40:36] possible to upgrade in not too many trades
[21:40:37] so are they?
[21:40:37] but its what u can put into a upgrade each time u trade
[21:40:43] * Janie (~Ibcrazyy@cs6669215-246.austin.rr.com) has joined #table
[21:40:48] (i don'T play - so i don't know)
[21:40:52] its not if u sell for 1 mill u put one mill in
[21:40:55] I don't play enough to know
[21:41:25] * Candarius (Candarius@h24-69-53-215.gv.shawcable.net) has left #table
[21:41:34] no you can put 1000 credits per cargo hold in
[21:41:43] so in a psf you can put 600k credits in per trade
[21:42:03] this are 17 trades in a full psf
[21:42:14] is tht impossible to archieve?
[21:42:17] ok
[21:42:45] * nix`` (asdg@dialup84-93.utvinternet.net) has left #table
[21:42:57] we good nq?
[21:43:29] yes
[21:43:53] Planet idea: more turrets, in sm they got 25 why not something higher like that
[21:44:13] uhh
[21:44:24] post the idea on webboard
[21:44:24] I thought it was only 10 in SM Too...
[21:44:31] indeed
[21:44:32] if people like it we'll see
[21:44:53] SM changed a lot since it came back
[21:44:53] increase by 5?
[21:45:01] for next game, to see how it works out?
[21:45:06] We will be changing planet a lot in the future I think
[21:45:15] more turrets less effective
[21:45:26] that can easely archieved, even for netx game
[21:46:25] ok besides people wanting to know badly what next games universe will look like and what the game speed it thats basically it
[21:46:43] BTW
[21:46:47] ok.
[21:46:51] I just looked at the upgrade coe
[21:46:53] code*
[21:46:59] it appears there was a bug....
[21:47:02] * Azool loks at Spock
[21:47:04] looks
[21:47:09] * MrSpock innocent
[21:47:20] * Blum grabs a can of RAID
[21:47:21] ports someone lost out on the initial 10-80mil thats they should be seeing
[21:47:23] i'm sure i was talking to azool when writing that one!
[21:47:36] so port upgrading is a lot easier than you think now that this bug is fixed
[21:47:42] find ways to balme it on azool
[21:47:48] thats the admin moto
[21:48:02] blame^
[21:48:07] * Vtreka (Vtreka@203.16.198.219) has joined #Table
[21:48:07] * ChanServ sets mode: +o Vtreka
[21:48:10] made it
[21:48:13] TOO LATE
[21:48:13]
[21:48:21] vtreka got a minus point on the spock scala
[21:48:28] * Hypno (~trillian@adsl-64-169-233-221.dsl.sndg02.pacbell.net) has left #Table
[21:48:44] you wonna say something about beta before we finish?
[21:49:13] one thing from me
[21:49:26] Soon we will be opening beta for everyone to test new changes before game starts
[21:49:34] I will leave an announcement when we will do this
[21:49:41] if you got anymore questions u can send them my way i will put them in next time or even have them answered by the gods themselves
[21:49:49] * Pyromaniac420 (~rob_miles@h68-145-153-29.cg.shawcable.net) has left #table
[21:50:06] so let me ask you. what do you think of the 'admin table' anything worse to follow? - open discussion
[21:50:07] * MrSpock sets mode: -m
[21:50:35] hehe
[21:50:43] needs to happen when huge ops are not happening.
[21:50:44] finally open discussion
[21:50:54] but other than that...
[21:50:56] well I think we need something NEW to the game
[21:50:56] well tell us next time
[21:51:06] I DIDN'T KNOW
[21:51:06] well let vtreka know
[21:51:07] he will tell us
[21:51:10] about changing times
[21:51:15] everyone raids planets now
[21:51:20] because there is nothing else to do
[21:51:36] give voice to person asking question.......
[21:51:54] btw: admin table is scheduled each sunday at 10pm
[21:51:59] for one hour
[21:52:06] * Antoxa (Toxa@213.145.51.156) Quit (Quit: bye)
[21:52:11] And this will be my last one for the year.
[21:52:21] and about traders cpl
[21:52:31] maybe you should just make the exp a bit random for each gain
[21:52:35] * Prince_Valiant is now known as Pv_away
[21:52:35] yes, 10, not 11, despite what Vtreka thinks
[21:52:45] within a few limitations
[21:53:04] because 1 trade is never equal to the others, and that might solve the tracking traders problem
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